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Reaper - Titanfall 2

Art Director: Joel Emslie
Concept: Danny Gardner
Animation: Mark Grigsby
FX: Ryan Ehrenberg
Rig: Sean Bae

I modeled and textured the Reaper as well as contributed to the 3d conceptual phases after Danny’s initial concept pass. I came up with the reload mechanism for how the Reaper would launch the cases that would transform into “ticks” during SP. It was definitely a fun collaboration to bring another A.I. enemy type to the Titanfall universe.

Main - LowPoly

Main - LowPoly

AO/normalmap LowPoly

AO/normalmap LowPoly

Ingame shots

Ingame shots