Website powered by

Widow Vehicle - Titanfall 2

Art Director: Joel Emslie
Concept: Hethe Srodawa

The Widow was one of the last art assets I worked on for Titanfall 2. Because of the timing, it only made it into one SP mission, “The Ark”. The original blockout shape was built by Mo Alavi ( primary designer on “The Ark” ) and the overall flat design was meant to allow for easy wallrunning across the ship. Since I was only working from a very loose orthographic paintover and proxy mesh, I had to come up with a lot of details for the front, wings, rear and interior. There’s a combination of 1 glass texture, 2 unique baked textures and a tiling detail texture across most of the side.

Main - LowPoly

Main - LowPoly

Details - LowPoly

Details - LowPoly

Ingame shots

Ingame shots